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Runtime

Runtime is the working setup behind a skill set.

It keeps shared defaults for language, location, speech, blocked skills, and skill health.

Most users do not need runtime on day one. Start with the default. Change runtime only when one hub needs different behavior.

  • the wrong language appears;
  • the wrong location or time zone affects a hub;
  • a wrong timezone value appears in a client response;
  • the wrong voice appears;
  • a skill is unexpectedly blocked;
  • a runtime or skill update is waiting.
QuestionSimple answer
What is runtime?Shared working settings behind a skill set.
What does it affect?Hubs that use that skill set.
What settings live there?Language, location, speech, blocked skills, live skill status, and update state.
Should I change it first?Usually no. Start with the default.
Where do I change it?Runtime config for the selected skill set.
Runtime config screen showing language, location, speech defaults, blocked skills, summary, and save controls.
Runtime config is where a skill set gets its shared language, location, speech, and safety defaults.

Runtime

Shared defaults for a skill set.

Skill set

The collection of skills a hub can use.

Hub

The place clients connect to.

Client

The app, device, or agent that connects.

  • primary language;
  • secondary languages;
  • location and time zone;
  • speech-to-text and text-to-speech defaults;
  • blocked skills;
  • skill and runtime update state.

Most workspaces start with workspace default skills. This keeps many hubs on the same simple setup.

Use a separate skill set when one hub needs different skills, different runtime settings, or a slower update pace.

ChoiceBest whenWhat to remember
Workspace defaultMost hubs should behave the same way.Changing it can affect every hub using it.
Separate skill setOne hub needs different skills or settings.Changes stay limited to hubs assigned to that skill set.

Open runtime config when you need to:

  • change the main language for a hub group;
  • add secondary languages for a multilingual audience;
  • set the location used by skills;
  • choose speech-to-text or text-to-speech defaults;
  • block a skill from loading in that skill set;
  • understand why a runtime refresh is needed.

Runtime is ready when:

  • the selected skill set is the one used by the intended hub;
  • shared defaults match the audience and location;
  • secondary languages do not duplicate the primary language;
  • blocked skills match the safety goal;
  • live skill status has no unexpected warning;
  • Dashboard and Live Map return to the expected state after any restart.